Immersive

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360° Experiences.

360-degree experiences are used to create engaging and fun experiences that help design firms develop their skills and competencies. They can also help their clients get a deeper and detailed understanding of the design and everything associated with it.

Additionally, 360-degree experiences can help identify the strengths and weaknesses of design, so you can develop stronger working relationships with clients, and feel more comfortable in an open and transparent work environment.

Sci-Arc + Internship

Briefly check out the projects, and the depth of study behind each project. Project scales range from a bedroom to an Opera House.

Thicken

Design Studio

This site sits in Prague on the banks of the Vltava River, part of a larger redevelopment by the Prague City Council. We have always seen envelope systems that cover the building and the program as a thin silhouette or a wrapper. This project explores the idea of thickening the envelope and giving it volume.

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Rural Classroom

Container Architecture and Interior Design

Upcycling 20' shipping containers to make them into classrooms for rural areas. The furniture is designed so that it can be folded back, giving the space multiple uses depending on the students.

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Quilted Layers

Design Project

This project is a proposal for the Santa Monica Airport to be transformed into a new ecology of densely quilted artificial landscape. This project challenges the notion of typical landscape design of forms. Figure / Ground is an active method used to produce figures on the ground.

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Sister Sites

Design Project

We used an AI based technique (Style Transfer) to fuse symbols from two different cultures into an ambiguous hybrid. We liked how the results had the allure of both without clear meaning. We are interested in articulating a continuing commitment to international culture, but through a less obvious strategy.

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VA Campus - Sports Centre

Design Project

Super Flat mat and oblique towers is what defines this project. Program-wise it is a Sports Centre for Veterans in the VA Campus, it has functions like Baseball Field, Baseball seating, Basketball court, Digital gaming zones and much more. This project explores the extents and functionality of oblique towers as they create a new skyline, while they elevate the horizon.

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Advanced Construction

Construction Drawings

This segment focuses on advanced methods of project delivery and construction documents incorporating digital technologies and investigating new models for linking design and construction processes.

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Design Development

Construction Assembly

Design Development is one of the most important elements in the whole process. Done correctly, it can be a pivotal point in the project. This was a take on what consultancies architects have to interact with for their dream to become a reality. This was my first take on what the interior would look like as the skins peel off.

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Contemporary Art Museum

Design Project

A museum curates a collection of different works, so too does this museum curate a set of different types of spaces and the different ways to circulate between them. The project began with two primarily different conceptions of space and volume: the field space of the ground floor, and the more individuated, linear spaces of the bar volumes above.

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Micro-housing

Design Project

The project deals with microhousing in China Town, Downtown Los Angeles. The idea is to enhance the spacious qualities of each unit. This problem is solved by providing voids between two units. The units are placed by considering the form of the massing, this strategy enables unique units in each stack. Multiple semi-recognizable figures give the China Town a new identity.

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E-Sports Arena

Design Project

The intertwining of spaces is inspired by the readings from 3D scanning a dense mesh and a reflective cube. The efficiency and defects of machine readings are closely considered for designing the space to enhance the architectural gaming experience. The E-Sports arena is programmed to give a dynamic full day experience with different perceptions for the machine (self-driven cars) and humans.

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